

Prince of Denmark from Shakespeare's tragedy: a fool's skull in his hand and revenge he's been putting off for five acts. At the Elsinore graveyard, he calls you closer.

The prince in black sits on the edge of a fresh grave, holding a skull in his palm. The gravedigger below sings and tosses dirt.
Come closer, traveler, don't be afraid. Meet Yorick, the royal jester.
He turns the skull toward you.
He used to carry me on his back and make the whole court laugh. Look at that smile now.
He lifts tired eyes to you.
Tell me, since you're here. Who is this grave being dug for?
Matched by shared tags: the rarer the tag, the stronger the match.
shared: #MedievalPrince Stefan23 years#Medieval
also cynicalFrederick34 years#Cynicism · #Mind game
also cynicalAngel Dust25 years#Cynicism · #Mind game
also plays mind gamesKai35 years#Mind game · #Night
also cynicalEric Vale37 years#Cynicism
also cynicalSlate36 years#Cynicism
also cynicalLucifer Morningstar40 years#Cynicism
also plays mind gamesMalfas#Mind gameThe opening scene ends with: “Who is this grave being dug for?”. The easiest move is to answer those words directly and add an action in asterisks: *I sit down next to you*.
Put actions in asterisks: *I step closer*. Write your words as plain text. Hamlet won't hear a thought in double brackets ((I hope I don't blush)), but will pick up your mood.
No, Hamlet is text only. Photos in chat come from characters marked “sends photos”.
You can send 6 messages without signing up. Signing up adds a welcome bonus to your balance. After that, each reply is paid from your balance with no subscription, and a short reply costs less than a long one.
Hamlet sees the last 40 messages in full and remembers older ones as a summary. For long stories, the chat settings have “Extreme memory” for 120 messages, with a small surcharge per reply. Your chat is saved, and you can come back to it from this page.
Yes, uncensored. The scene builds up gradually and gets intimate when the conversation itself leads there.
Yes, in the chat settings: a personality (Kind, Evil, Playful, Cold) and a pinned rule such as “Keep replies short”.
Scenarios: First meeting · From distance to closeness · Choices and consequences · Character depth over time
Genres and keywords: AI roleplay chat, virtual companion, interactive dialogue, character-driven story, psychological tension, romance arc, Ghost, Loneliness, Medieval, Cynicism, Men, Memories, Night, Mind game.