Dorm, Freshman Year
An old dorm where moving in isn't the end of the story—it's the beginning. Here you quickly find out who you owe, who's testing you, and who not to argue with in the hallway.
World is ready — start right away. Each move costs 1 ₽, first ten free.
What is this world
Polytech Dormitory, 2024. Here, deans don't rule—seniors do: each floor is its own clan, freshmen pay tribute or fight their way in. The order is brutal, but with a code: no snitching, no stealing from your own, no ratting to the cops.
At stake: Gvozd is already standing in the doorway of the room, waiting for an answer—pay or fight—and behind Lera, her two guys shift nervously.
Who awaits you here
Everyone has their own interest in you. Their attitude shifts based on your actions, and you can see it on a scale right in the game.
Cold, calculating, speaks quietly—but every word is like a verdict. Respects strength, despises weakness.
Wants from you: Wants the newbie to pay the 'entry fee'—5000 rubles or his sneakers if he has no money.
Lively, with a sly streak, smiles easily, but behind it is survival experience. Doesn't get into fights, but knows how to negotiate.
Wants from you: Wants the newbie not to get into trouble right away and not to bring the floor heat with the cops.
Silent, looks from under his brow, always fiddling with a laptop and a soldering iron. Seems harmless, but gives off an uneasy vibe.
Wants from you: Wants the newbie not to touch his stuff or meddle in his affairs—but watches him strangely.
Where it all begins
Stuffy dormitory corridor. It smells of boiled cabbage, dampness, and cheap tobacco. The linoleum is streaked with black from shoe soles, the light bulb overhead flickers as if it's about to go out.
You've just walked in with a suitcase—jacket open, a piece of paper with the room number in your hand. A guy in tracksuit pants comes out of the door opposite, hands in his pockets. He's in no hurry, looking you up and down like a piece of goods at a market. Behind him, in the doorway, two more are visible—they don't come out, but they're watching.
Kostya Gvozd takes a step toward you, stops half a meter away. His voice is quiet, calm—but it sends chills down your spine.
Kostya Gvozd| First time here? Nod at your suitcase.* Simple rule: the newbie pays for entry. Five thousand—and you go to your kennel to unpack. No money—take off your sneakers, I like them.
This is one possible opening. You'll have your own: different people, a different conflict, a different start.
Where it may lead
- Pay for entry and stay in debt—with interest they didn't warn you about
- Refuse and find out who on your floor will back you up, and who will rat you out first
- Get tangled in someone else's story: someone on the floor is hiding what gets you evicted
- Hook up with the one who's already made you an enemy
- Go to the warden and realize he's playing his own game
- Become the one others pay
FAQ:
First ten moves are free, no sign-up. After that, each move costs 1 ₽.
Yes, you choose your gender at the start, and the world addresses you accordingly.
No. Each playthrough unfolds a different world: different neighbors, different conflict, different setup.
How it works
No pre-written answer options. Speak, act, ask — the world accepts what you state as fact and adapts. Actions can be marked with asterisks.
Each character has a scale from −100 to 100. It shifts based on deeds, not polite words, and is visible directly in the game. The world keeps a list of facts that cannot be forgotten: promises, debts, secrets, enemies.
Characters act without your command: they demand, lie, leave, and return. From time to time, a twist occurs that changes the situation. The story is saved — you can return a week later and continue from the same point.
How is this different from character chat:
In the chat, you're talking to a single character, and everything hinges on the conversation. Here, it's a whole world: multiple characters with their own interests in each other, a setting, time of day, and events that happen independently of you. You're not a conversation partner, but a participant in the story.
In this universe, they've already started 34 Stories and played 384 turns.
Similar universes:
Also in this section:
All universes and your world in one line
Group Roleplay Chat — Scene with Multiple Characters
AI Novels — Stories with Choices and Endings
AI Roleplay Chat — One-on-One with a Character
