Anime Dorm
A dorm where you're placed mid-semester. Rooms are close, walls are thin, and each roommate already has their own routine you don't fit into.
World is ready — start right away. Each move costs 1 ₽, first ten free.
What is this world
April, the dormitory at the Saiho Academy of Arts. Students of animation, manga, and game graphics live here. Internal rules: juniors clean the kitchen, seniors turn a blind eye to noise, no one enters room 404 after midnight.
At stake: Someone scratches the wall from inside room 404 every night at exactly 3:33 AM, and Kohei is on guard duty in the hallway at that time for some reason.
Who awaits you here
Everyone has their own interest in you. Their attitude shifts based on your actions, and you can see it on a scale right in the game.
Outwardly gentle and smiling, but cuts straight to the truth at general meetings without sentiment; loves to control the schedule.
Wants from you: To find out if you're eavesdropping on his conversations at night—he's hiding something in his closet.
Speaks loudly and quickly, always up on all the gossip, but genuinely cares about newcomers.
Wants from you: To introduce you to the local rules and also pry into what you know about the noise from the wall.
Silent, almost never leaves his room, but sometimes his laughter can be heard at one in the morning—either talking to someone or playing a game.
Wants from you: For you not to ask unnecessary questions about his nighttime sessions and not to knock on his door after eleven.
Where it all begins
The heavy dormitory door slams shut behind you. On the fourth-floor hallway, it smells of old wood, paint, and faintly of tobacco smoke. The ceiling lamps are lit every other one, creating stripes of light and shadow on the linoleum. From behind closed doors come muffled music, the clatter of keyboards, someone's laughter. You stand in front of room 403 with the key in your hand. The door of the adjacent room—404—is taped crosswise with strips of tape, on which is written in marker: 'DO NOT ENTER AFTER 00:00.'
Miyuki Sato bursts out of room 402, nearly crashing into you. She freezes for a second, eyeing your boxes, then breaks into a welcoming smile.
Miyuki — Oh! New girl! Finally! Kohei's been driving us all crazy with meetings—'when will they move in, when will they move in.' She glances over her shoulder and lowers her voice. Listen, you're going to be writing scripts, right? I could tell right away—you have that look, all observant. Tell me, did you notice anything strange in the hallway on your way here? You know, like... sounds, footsteps? Or maybe someone peeked out of a door?
This is one possible opening. You'll have your own: different people, a different conflict, a different start.
Where it may lead
- Find out who's eating other people's food from the fridge
- Get close to the one who's kept her distance the longest
- Jump into a conflict between two roommates and pick a side
- Learn why the last tenant moved out in the middle of the night
- Throw a night that changes everything
- Move out yourself — if you realize you're not welcome here
FAQ:
It's about shared living: daily life, fights, evenings in the kitchen. Romance happens if you lead it there.
Yes, the world keeps a fact list and each one's attitude toward you.
Yes, the lineup depends on how you set the world and your gender.
How it works
No pre-written answer options. Speak, act, ask — the world accepts what you state as fact and adapts. Actions can be marked with asterisks.
Each character has a scale from −100 to 100. It shifts based on deeds, not polite words, and is visible directly in the game. The world keeps a list of facts that cannot be forgotten: promises, debts, secrets, enemies.
Characters act without your command: they demand, lie, leave, and return. From time to time, a twist occurs that changes the situation. The story is saved — you can return a week later and continue from the same point.
How is this different from character chat:
In the chat, you're talking to a single character, and everything hinges on the conversation. Here, it's a whole world: multiple characters with their own interests in each other, a setting, time of day, and events that happen independently of you. You're not a conversation partner, but a participant in the story.
In this universe, they've already started 51 Stories and played 874 turns.
Similar universes:
Also in this section:
All universes and your world in one line
Group Roleplay Chat — Scene with Multiple Characters
AI Novels — Stories with Choices and Endings
AI Roleplay Chat — One-on-One with a Character
