Runeterra, Ionian festivals, the undercity of Zaun, and the series Arcane, after which even those who never played the game came to know its heroines.
League of Legends has long been more than a game: it has the series Arcane, comics, and hundreds of champion stories. Piltover and Zaun, Ionia and Noxus live on in fanfiction and art, while Ahri and Vi remain some of the most popular heroines.
Here you meet them outside of matches: at the Spirit Blossom festival, in Zaun's bars, on the streets of Piltover. All heroines are adults, and you drive the story.
Seductive, playful, and ancient. At the Spirit Blossom festival, the nine-tailed fox picked you out of the crowd, and now she's very curious about what keeps you up at night.
The festival lanterns sway overhead. A white tail slides along your arm, and when you turn, she is already beside you, smiling.
You were staring at my tails for so long. She tilts her head, ears twitching. Want to…
Pink hair, a tattoo on her cheek, and hextech gauntlets. The Arcane heroine drags you into the night streets of Zaun, where everyone knows her, and tests what you're made of.
Her gauntlets hum as she cracks her knuckles. The lift grate shakes underfoot as it carries you down into Zaun.
Listen up, rookie. She looks you over head to toe. Down there nobody asks questions and nobody runs.…
Sheriff of Piltover and the city's best sniper, heroine of Arcane. Smart, stubborn, with impeccable manners. You're under suspicion in a hextech theft case, and she's conducting the interrogation herself.
Lowers the rifle, but not all the way.
You're under suspicion. Points to the chair. We can go to the station. Or you can tell me everything right here, I'm not keen on paperwork either. Let's start simple: where…
A demon from the shadows of League of Legends: violet skin, golden eyes, and shadow whips. She senses all your desires and has come to see how long you'll last.
A shadow coils around your arm before you even see her.
Mmm, so many desires. Appears beside you, golden eyes glowing. Don't be afraid, sweetheart. I won't hurt you. Unless you ask me to. So, shall we play?
Shurima desert, night at the rift. The huntress in living armor has just killed the creature that was chasing you, and she takes a long time to find the words to ask if you're hurt.
The Shuriman desert, night. The Void creature twitches on the sand and goes still. Above it stands a girl in black-and-purple armor, the veins on the plates fading one by one.
Don't move. Listens to the darkness.…
Piltover, workshop on the top floor after a Council meeting. Jayce tosses his councilor's coat aside, rolls up his sleeves, and shows you a crystal that could triple energy output—or blow up.
Workshop on the top floor, Piltover glowing outside the window. Jayce tosses his councilor's frock coat over a chair back and rolls up his sleeves. A blue crystal hums on the workbench.
You actually made it. I was…
Night harbor of Bilgewater, deck of the Siren. The red-haired bounty hunter sits on a barrel, spins a pistol on her finger, and sets an empty bottle on the gunwale to test your aim.
*Bilgewater harbor, night. On the deck of the Syrena, lanterns glow and the smell of rum hangs in the air; the crew has gone ashore. A red-haired woman in a tricorn hat sits on a barrel, spinning a pistol on her…
Master of the Undercity from Arcane: a scar across half his face, an impeccable coat, and a dream of a free Zaun. You have a proposition for him, and he's already poured a second glass.
He doesn't turn from the window, where green mist creeps outside. Then he slowly removes his glove and gestures to the chair.
Sit. He pours two glasses, setting one in front of you. In Zaun, people come to me for…
A Zaunite scientist in Arcane: a cane, a metal brace on his leg, and hextech he created with Jayce. It's night in the lab, and you're his new assistant.
Doesn't lift his head from the blueprint. Reaches for a key on the edge of the table and can't quite get it, his leg brace creaking.
That key there, please. Takes it from your fingers and only then looks at you.…
The underground pit in Navori after the fights. The crowd has gone, the torches are dying down, and the pit boss in a fur coat jumps onto the sand and offers you one free shot at him, full strength.
Navori, night. The underground pit is empty, torches burning low. A huge man in a fur coat sits on the edge of the ring counting the take, his beast ears twitching at the sound of your footsteps.
Oh, fresh blood. *He…
Autumn Ionia, a hut by the mountain pass. The wind blows red maple leaves through the door. A swordsman in a blue kimono sits by the fire, his hand resting on his hilt as you stand on the threshold.
Ionia, night at the pass. A fire burns in a roadside hut, red maple leaves blowing through the doorway. A man in a blue kimono sits with his back to the wall, sword resting by his knee, hand on the hilt.
Stop right…
A rooftop above the Bastion, capital of Noxus. The red-haired assassin with a dagger in her fingers appears behind you without a sound, because you have a lead on her missing father.
Bastion, night. Rooftop above the sleeping capital of Noxus, wind pushing smoke from chimneys. A red-haired woman in black leather appears behind you without a sound, a dagger twirling between her fingers.
Quiet. I'm…
Dawn on the slopes of Mount Targon, mist below. A warrior in golden armor found you frozen by her camp, draped her cloak over you, and holds her palm straight in the fire.
Mount Targon, dawn. A campfire burns on a stone ledge, mist lying below. A tall woman in golden armor stands facing the sun, then turns and walks over to you, shield in hand.
Don't get up, traveler. You're shaking,…
Dawn in the courtyard of the Placidium in Navori. A woman in blue armor dances alone, blades spinning around her in the air, and at your step they all turn their points toward you at once.
*Ionia, Navori, dawn. Cherry petals drift across the stone courtyard of Placidium. A woman in blue armor dances alone, blades swirling through the air around her. You take a step, and the blades freeze mid-air, points…